Materials
There are many "material" type items in Engines of Fury that are separated in to few different categories.
Materials that can only be found on the Fairwater map.
Fairwater (NEW)
Common
Broken Glass
Broken Helmets
Bundle of Cables
Car Jack
Chain
Cracked Tires
Drill
Common
Fairwater Mold
Farm Boots
Fence Posts
Fishing Rods
Floor Boards
Gas Tank
Grill Tank
Common
Insulation
License Plates
Mason Jar
Metal Pot
Fuel Tank
Muscle Tissue
Pitcher
Rare
Baseball Bat
Broken Cross
Casino Chips
Church Bell
Coffee Machine
Gun Case
Lost Effigy
Rare
Metall Dol
Metal Suitcase
Moonshine
Radio Transmitter
Religious Writings
Small Safe
Small TV
Rare
Thermometer
Epic
Car Battery
Chess Set
Gold Tag
Hand Mirror
Music Box
Research Jar
Raw materials - can be received naturally during raids of, most commonly, from recycling. These materials are mostly used to craft equipment and other items. Chance to find one of these depend on their rarity.
Raw Materials
Common

Aluminum

Butane

Cloth

Copper

Duct Tape

Glass Fiber

Gun Powder
Common

Quartz

Rubber

Steel

Tire Scrap

Wire

Wood
Oil
Rare

Acid

Gear

Jitterbone

Mercury

Titanium

Transistor
Epic

Alien Goo

Diamond

Gold

Kevlar

Microchip

Uranium
Junk items - used mostly for recycling into usable raw materials, with a few exceptions, which can also be used for crafting equipment. Their recycling times and recycling drops depend on the rarity. Junk items also are divided into different rarities.
Junk Items
Junk items - used mostly for recycling into usable raw materials, with a few exceptions, which can also be used for crafting equipment. Their recycling times and recycling drops depend on the rarity. Junk items also are divided into different rarities.
Common

Barbed Wire

Blowtorch

Bottle

Brand

Camp Stove

Canister
Common

Cooking Grease

Crate

Hammer

Hose

Jug
Canteen
Common

Mallet

Metal Lid

Pipe

Pliers

Satellite DIsh
Lantern
Common

Tarp

Tent Poles

Wrench
Spring
Rare
Blood Chalice
Broken Gun
Coolant
Old Radio
Raider Trophy
Rust Totem
Rare
Walkie Talkie
Spare Batteries
Epic
Camera
Fuel Rod
Jewelry Box
Old Coins
Pulsating Cell
Torn Vest
Hideout Items - rest of the "material" type items. Primarily used in the Hideout for either upgrading modules of powering up the generator.
Hideout

Standard Organism

Arc Gun

Flash Containter

Glob of Fuel

Magnetic Engine

Mechanical Core

Mutant Meat

Pressure Container

Transistor Overdrive

Wave Emitter
Biological materials - used to craft Consumable items for healing
Ammunition - used in weapons by their respective weapon type.
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