There are many "material" type items in Engines of Fury that are separated in to few different categories.
Materials that can only be found on the Fairwater map.
Fairwater (NEW)
Common
Broken Glass
Broken Helmets
Bundle of Cables
Car Jack
Chain
Cracked Tires
Drill
Common
Fairwater Mold
Farm Boots
Fence Posts
Fishing Rods
Floor Boards
Gas Tank
Grill Tank
Common
Insulation
License Plates
Mason Jar
Metal Pot
Fuel Tank
Muscle Tissue
Pitcher
Rare
Baseball Bat
Broken Cross
Casino Chips
Church Bell
Coffee Machine
Gun Case
Lost Effigy
Rare
Metall Dol
Metal Suitcase
Moonshine
Radio Transmitter
Religious Writings
Small Safe
Small TV
Rare
Thermometer
Epic
Car Battery
Chess Set
Gold Tag
Hand Mirror
Music Box
Research Jar
Raw materials - can be received naturally during raids of, most commonly, from recycling. These materials are mostly used to craft equipment and other items. Chance to find one of these depend on their rarity.
Raw Materials
Common
Aluminum
Butane
Cloth
Copper
Duct Tape
Glass Fiber
Gun Powder
Common
Quartz
Rubber
Steel
Tire Scrap
Wire
Wood
Oil
Rare
Acid
Gear
Jitterbone
Mercury
Titanium
Transistor
Epic
Alien Goo
Diamond
Gold
Kevlar
Microchip
Uranium
Junk items - used mostly for recycling into usable raw materials, with a few exceptions, which can also be used for crafting equipment. Their recycling times and recycling drops depend on the rarity. Junk items also are divided into different rarities.
Junk Items
Junk items - used mostly for recycling into usable raw materials, with a few exceptions, which can also be used for crafting equipment. Their recycling times and recycling drops depend on the rarity. Junk items also are divided into different rarities.
Common
Barbed Wire
Blowtorch
Bottle
Brand
Camp Stove
Canister
Common
Cooking Grease
Crate
Hammer
Hose
Jug
Canteen
Common
Mallet
Metal Lid
Pipe
Pliers
Satellite DIsh
Lantern
Common
Tarp
Tent Poles
Wrench
Spring
Rare
Blood Chalice
Broken Gun
Coolant
Old Radio
Raider Trophy
Rust Totem
Rare
Walkie Talkie
Spare Batteries
Epic
Camera
Fuel Rod
Jewelry Box
Old Coins
Pulsating Cell
Torn Vest
Hideout Items - rest of the "material" type items. Primarily used in the Hideout for either upgrading modules of powering up the generator.
Hideout
Standard Organism
Arc Gun
Flash Containter
Glob of Fuel
Magnetic Engine
Mechanical Core
Mutant Meat
Pressure Container
Transistor Overdrive
Wave Emitter
Biological materials - used to craft Consumable items for healing
Bio
Egg Sack
Gene Fruit
Live Spore
Medusal Wart
Shimmering Nucleus
Spore Gland
Tentacle Matter
Ammunition - used in weapons by their respective weapon type.